I couldn't find any information on this and wanted to see if DungeonSiege_2 will have any death penalty this time.
The original DungeonSiege was setup where characters were immortal... no matter how reckless, stupid or careless my actions I would revive and win. Has anyone heard anything ??
Ideally they should introduce at least 3 optional death settings:
1) SoftCore = Same type of setup as the original DungeonSiege when dying
2) Normal = Revive as before but loss of experience and -1 for a random statistic.
3) HardCore = Death is permanent... and impossible to revive.
There can be only one.
Highlander[This message has been edited by NTJedi (edited 04-18-2005 @ 05:13 PM).]